Max Guevara {x5-452} (
whatialways_do) wrote in
paradisalogs2012-10-07 04:14 pm
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Entry tags:
⇒ 67
Who: Max Guevara and YOU
What: Max’s nightmare
When: Anytime within the plot.
Where: Manticore.
Rating: R.
Warnings: Child torture, violence, brainwashing.
The nightmare beings in a whitewashed hallway, the blue tinge of the fluorescent lighting flickering above you. It also could be a lot bigger than you’re used to, depending how tall you are. If you take the time to look, you’ll find that you still have all five fingers and five toes, but they’re now child-sized, to go with a body that’s tight and compact and meant to fit into small spaces. You’re dressed in blue smocks, plain and simple, meant to allow freedom of movement and not allow anyone to stand out. Also, if you had hair longer than a buzz cut, it’s gone. The only thing that’s truly distinguishable about you is your face, but in a sea of small X5s, some who actually have your face, it makes it hard to stand out.
Which is good, because Manticore’s goal isn’t exactly to have well rounded individuals.
A guard dressed in army grab approaches you, a rough, hard voice barking at you as he asks you why you aren’t with your unit. You’ll freeze, terrified in one place as he reaches for your arm and drags you away. You’re stronger than him and you know it, but striking an officer with a higher rank than you is grounds for a trip to psyops or worse, the med lab. You don’t fight, you don’t struggle, you just go, willing to lead you to wherever they want to take you.
Whatever punishment awaits, you’ll take it when you get there.
[SECTIONS: CLASSROOMS | MED LAB | 'NOMILIES]
What: Max’s nightmare
When: Anytime within the plot.
Where: Manticore.
Rating: R.
Warnings: Child torture, violence, brainwashing.
The nightmare beings in a whitewashed hallway, the blue tinge of the fluorescent lighting flickering above you. It also could be a lot bigger than you’re used to, depending how tall you are. If you take the time to look, you’ll find that you still have all five fingers and five toes, but they’re now child-sized, to go with a body that’s tight and compact and meant to fit into small spaces. You’re dressed in blue smocks, plain and simple, meant to allow freedom of movement and not allow anyone to stand out. Also, if you had hair longer than a buzz cut, it’s gone. The only thing that’s truly distinguishable about you is your face, but in a sea of small X5s, some who actually have your face, it makes it hard to stand out.
Which is good, because Manticore’s goal isn’t exactly to have well rounded individuals.
A guard dressed in army grab approaches you, a rough, hard voice barking at you as he asks you why you aren’t with your unit. You’ll freeze, terrified in one place as he reaches for your arm and drags you away. You’re stronger than him and you know it, but striking an officer with a higher rank than you is grounds for a trip to psyops or worse, the med lab. You don’t fight, you don’t struggle, you just go, willing to lead you to wherever they want to take you.
Whatever punishment awaits, you’ll take it when you get there.
[SECTIONS: CLASSROOMS | MED LAB | 'NOMILIES]
CLASSROOMS
All they’re meant to be are their numbers. X5s aren’t people. They don’t get to have names.
Your ordered to take your seat next to a X5 who may look a little familiar. She has 452 written on her forehead, but she doesn’t acknowledge if she recognizes you or not. She keeps her eyes looking straight ahead, and you should too.
Good soldiers follow their orders.
WELP
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Occasionally it came to a word like "Traitor" and Max's adult face would flash across the screen, along with her barcode.]
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[Kat raises her hand.] That's not right.
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That's not for you to say.
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I know her. She's an ally.
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He's not doing a very good job of being a "good" soldier. He's standing by the door, looking around him and just asking for trouble by not falling into place and paying attention like he should. ]
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Pay attention.
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What?
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Bad soldiers are taken to the 'Nomilies.
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Max?
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It's 452.
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Instead there's just a small, almost imperceptible headshake.]
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MED LAB (WARNING: CHILD TORTURE)
Inside the room are men and women dressed in white, with masks covering their faces and scrub caps over their hair. They have the too-sterlie smell about them as well, and all you can see is their eyes. They have dead looks to them, like people that have been pushed past the point of caring. The guard who grabbed you earlier starts to drag you to the table. You can fight all you want, but either way, you’re going to wind up where they want you to go.
And they’re going to be very annoyed if they have to drug you.
When you get up onto the table, you’ll find that there’s another gurney alongside you, with another small X5 like you. She’s scared, you can tell, but she’s got a good game face. When she speaks, her voice doesn’t shake, but her eyes tell you to listen without needing to say the word.
“Don’t move. It’ll hurt less if you do.”
“No talking,” one of the doctors’ snaps, before picking up a scalpel from the side of the table. “Let’s get started.”
'NOMILIES
The guard isn’t so lucky, so there’s no saying you won’t get smacked into a few doorways along the way.
There are iron doors lining the hallways, all with small barred windows at the top. From inside the doors you can see the disfigured fingers or glowing eyes shining through the bars, threatening to swallow you whole. They’re the ‘Nomilies, every X5’s boogeyman. You’ve been taken to the place where the bad soldiers go, and you’re scared. You can’t help the fact that you get the shakes. It’s brain chemistry, it’s not your fault, but you’re stuck down here until you can be fixed.
Though you know from experience that Manticore tends not to fix what they break.
The fear sinks deeper and deeper into your skin as your lead down the hallway until you reach the final door and are tossed inside. Once the door slams closed, the room itself seems a lot smaller. You’re an adult again, if you were an adult to begin with, and this time dressed in a solid gray t-shirt with black and grey army fatigues and black combat boots.
Max is perched on a box by the far window, using what looks like a file to saw away at the iron bars. There’s also something in the far corner, something dark and ugly, but you don’t want to look at it quite yet. There’s something there that you don’t want to see and don’t have to see.
Sooner or later you’ll have to, but for now, your only concern is getting out.
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No one likes that, though. No one likes it when you can't get small enough for your small space to feel big enough, even if it's not big. But she doesn't pace, or rock, or cry. These days (day night day again) where not days and not nights and not even time. Was this dreaming?
Del didn't like dreaming, anymore. Not when it wasn't her own awake dreaming. "We haven't been loud enough to be here."
That was what it required. Loud. Insanity was ignore-able when you were quiet.
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Which, speaking of those, are reforming starting the second she looks away.
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Repetition is easy sometimes. It's the only sentence she can think has a meaning.
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She glances back to look at her handiwork, and frowns. "Damn." Then she starts all over again.
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But she didn't want to stay when her company was leaving. Not at the moment, at least.
So she got up. Got up and wandered over. And tried to dream up her own file.
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