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The hands of the many must join as one
Who: Bad Guys, mostly
What: Dark Meetings
When: Midnight on a mid May evening.
Where: The industrial district of town.
Rating: PG-13? You never know with these types.
It wasn't until now that Hank realized just how easily this could all blow up in his face.
You'd think a smart guy like Hank would have known this early on, but so far he hadn't had any real reason to think so. It wasn't until he considered the very nature of the people he may be working with that he starts to think about it, and in truth, it actually gives him pause - but just for a moment. They're nothing like the Joker, that is, someone who is so unpredictable and out of control it makes allying with them difficult, if not outright impossible and even counter productive.
But who was Hank to judge? He'd let violence and blood-lust get the better of him more than a few times since losing his mortality. If anything, it was at least going to be a very interesting experiment, and for a man of science like Hank, that was more than enough.. He leans against the wall of the dark, abandoned warehouse.
A very old building, the warehouse wasn’t particularly large or one of those huge places that you’d imagine cargo ships would use to unload their goods into. No, it was much more humble, something you’d see around the turn of the century – or earlier – and fit the classical feel of the City Royale perfectly.
All that was left to do now, was wait.
He'd gotten good at that.
ooc: feel free to make your own sections! In conjunction with this post.
THE SEARCH
ooc: this is open to all!
THE WAREHOUSE
He stands in a secluded corner, unmoving save for the occasional peek at the ceiling, as if on the look out for something. He’ll greets anyone who’ll approach him, cold but polite enough.
It’s at this point that everyone can get a good look at each other and first introductions can get out of the way until enough people arrive.
THE WAREHOUSE
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THE WAREHOUSE
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THE JOURNEY
With a single movement of his mechanical arm, Hank activates something. There’s a blinding flash, a roar of what sounds like thunder, and a feeling of profound confusion that quickly subsides.
“There. That wasn’t so bad, was it?”
THE MEETING
The only light sources are the walls themselves: computer screens that continuously play golden, moving, intricate designs on a black background. Dim, yet cozy. A large, dark red carpet covers most of the floor, with black tile visible at its edges – which also cover the ceiling.
In the center is a very long, ornate, barrel-shaped table, carved out of fine dark wood. A pitcher of ice water and some cups await on a tray in its center. There are plenty of desk chairs for everybody, though it’d be better to call them thrones on wheels than simple desk chairs. Hank grabs one and motions for the others to do the same.
“Have a seat. There’s a lot to discuss.”
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INTRODUCTIONS
INTRODUCTIONS
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ALLIES
THE CASTLE
PRYING EYES
ooc: this section is open to all~
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